Worms2 wepons

Thare will soon be detaild pictures of each Weapon

Bazooka: The bazooka is a fairly power full wepon. but it is affected
by the wind which can mess up a shot or make a shot possible. always
           look at the wind before firing the bazooka.
            Max damage of the bazooka is 50 points
 

  Homing missle: The homing missle will aim for a specified target.
 Make sure to give the homing missle enough power to get to a clear
 pathway to its target. Homing missles can be fired underwater too
                     but not too deep.
     The maximum damage for the homing missle is 50 points.
 

   Motar: The motar always fires at full power and explodes into
   clusters around the immediate area. The motar is useful when
 there's a group of enemy worms, or by hanging from the ninja rope
                      and firering it.
  The motar can get over 100 damage. each cluster dose 30 points
                         damage.
 

  Homing pigeon: The homing pigeon is similar to the homing missle
except that it will home in on its target much more effectively and it
             will sometimes avoid objects in its way.
     The homing pigeon dose a maximum damage of 75 points.
 

 Grenade: The grenade is similer to the bazooka because of the way
  it fires. But the grenade can be droped from the ninja rope eaier
                and can be sent down tunnels.
             The grenade's maximum damage is 50.
 

   Cluster bomb: The cluster bomb is similar to the grenade when
 firing but can do up to a 100 damage if the worm is in a tunnle or in a
                   crack in the landscape.
   The cluster bomb can do a maximum damage of 30 points per
                         cluster.
 

   Banana Bomb: The banana bomb is similar to the cluster bomb
    because it clusters out the same way but the banana bomb is
   incredibaly powerful and can kill a large group of worms close
 together. It's safer to drop the banana bomb from the ninja rope.
    The banana bomb dose a maximum damage of 75 per banana.
 

 Homing Cluster: The homing cluster is like the cluster bomb except
 the clusters seek out the selected target. This wepon works best
         when fired in the air above the targeted worm.
        Each cluster dose a maximum damge of 30 points.
 

   Shotgun: My favorite wepon. Why you ask, two shots thats why
             which can kill two worms if used right.
         Each shot dose a maximum damage of 25 points.

Handgun: The handgun isnt the most useful wepon but it can be used
             to push worms off the ledge of a cliff.
   Each shot of the hand gun dose a maximum damage of 5 points.

 Uzi: The uzi is useful for pushing worms into water or just finishing
                        off worms.
          The uzi dose a maximum damage of 50 points.

  Minigun: The minigun is like a suped up uzi it can do 100 hundred
   damage if the minigun is shot at a worm thats up agianst a wall.
       The minigun can do a maximum damage of 100 points.
 

 Fire Punch: I think in every game theres some sort of fire punch :)
    this one is great at sending worms into water or into mines.
           Fire Punch can do a maximum damage of 30.
 

  Dragon Ball: This wepon is similar to the fire punch except it gets
  more distance and is easier to get a double kill if two worms are
                       near a ledge.
        The Dragon ball can do a maximum damage of 30
 

 Kamikasi: This wepon is only useful if your insane or if theres a way
 that it can do more damage then the loss of the worm. Since theres
 only eight directions to go its hard to get more then one kill with it.
 The Kamikasi can do 50 damage at the end explosion and 30 damage
                   to the worm in its path.
 

  Prod: I love this wepon. It cant do any damage but if the worm is
 near a ledge theres no better wepon. I always set the damage for
  the prod at 5 just so it can finish off a worm with real low health.
                  The Prod dose no damage.
 

 Dynamite: Dynamite is great for damageing large amounts of worms
    or sending them into the water. Dynamite is best used when
                    dropped from a rope.
               The Dynamite can do 75 damage.
 

 Land Mines: One of the most stratigic wepons in the game. It can be
  used to trap worms or escape from girders (read the allotments
  tips section to find out how to use the mines to escape girders).
                Land Mines can do 50 damage.
 

 Sheep: The sheep hops across the screen untill detonated. Use the
 Sheep to pick up wepon crates. The sheep can be droped from ninja
 rope into pits with other worms. The sheep can be tricky to control
         because it cant be steered but still very useful.
                  Sheep do up to 75 damage
 

Super Sheep: Its a bird.. its a plane.. its super man.. no its the Super
  sheep. The Super sheep is like the sheep in many ways except it's
 steerable. This wepon is best used to take out ledges where worms
            are or just to kill off a damaged worm.
              The Super Sheep can do 75 damage
 

   Air-Strike: The Air-strike is great for knocking worms of the
  edges of land, or strking a large group of worms. The Air-Strike
             can also be used to take out girders.
         Each of the five missles can do up to 3o damage.
 

  Homing Air-Strike: This is a far better airstrike each missle hits
 the target or anything in its path. This can kill a worm or two if they
                     are close together.
              Each missle dose up to 30 damage.
 

 Napalm Strike: this wepon is best for multiple kills. Napalm strike
 explodes into the petrol bomb stuff and covers the ground in fire.
     Only use when your worms are far away from the target.
  Napalm Strike dose fire damage which varys in how much hit the
                 worm. kinda umpredictable
 

  Blow Torch: The blow torch is best used to hide and become one
  with the dark side. but the blow torch can also be used to do 15
           damage or push a worm off a short ledge.
               The Blow Torch dose 15 damage
 

 Drill: The Drill at first may seem useless but, the drill can be used
 in many creative ways such as swining from a ninja rope and letting
 go with the drill and go bounceing around on the other side hurting
 enemy worms. Or it can be used to puch worms off small ledges (I
 prefer to do this than prod). Also the Drill can bring a worm down
      into a tunnle its digging and do a fair amount of damage.
           Each hit of the Drill dose up to 15 damage.
 

 Girder: The Grider can be used in many differnt ways. Such as used
 to cross open spaces when your out of ninja rope. Can be used as a
 ramp to avoid rising waters in sudden death. Or be used as ramps
  for sheep to cross vallys. Can be used as a sheild from Gernades
                   and Cluster bombs ect.
   Girders do no damage except they can be used to trap enemy
                          worms.
 

 BaseBall Bat: This wepon can be used cheaply or creativly. cheaply is
 when the worm is just batted into the water. The creative way is to
 bounce the worm off a wall into water or hit a mine at a worm, or hit
                     a worm into mines.
            The BaseBall Bat dose up to 30 damage.
 

 Ninja Rope: This is definatly the most useful wepon in the game. It
  can be used to push worms, drop wepons on worms, and to travel
  across the landscape. Theirs nothing more impressive than good
                     ninja roping skills.
                the Ninja Rope dose no damage
 

 Bungee: The bungee is not as useful as the ninja rope but still good
 to have if you run out of ninja rope. The bungee can be used to drop
  wepons but get away is very hard so i dont recomend doing that.
                 The bungee dose no damage
 

  Parachute: The parashute is similar to bungee except it gose with
  the wind and can be used to travel accross large gaps. A cleaver
 way to use this is to fire the bazooka off of it, or to fire punch from
                            it.
                The Parachute dose no damage
 

  Teleport: The teleport is best used to get to higher ground. But
     some wormers will use it to hide themselves from attack.
         yep you guessed it the teleport dose no damage
 

 Super Banana: This wepon acts like the normal banana bomb except
  it has the bonus of manual detonation. which is great because the
 original explosion can kill a worm and the other bananas that spring
          from it can be used to kill many other worms.
          This wepon dose over 75 damage per banana
 

  Holy Hand Grenade: This is the most powerful wepon in the game
   minus the concreate donkey. its fuse and bounce are stuck at 3
   seconds and minimum bouce. I only recomend this wepon to be
 droped from ninja rope any other way is a sure way to get damaged.
          This wepon can do up to 100 points of damage
 

 Petrol Bomb: This wepon explodes into flames that spread accross
 the ground. This wepon is useful when worms are in a creavice and
      the bomb is fired in their, or to push worms off a ledge.
              The Petrol Bomb dose fire damage
 

 Priceless Ming Vase: This is quite possibley the most deadly wepon
   in a comfied area. I've seen it get 3 killes. Only use if it can be
                   droped from ninja rope.
          each chunk of the vase dose over 75 damage
 

   Sheep Strike: Similar to the airstrike in many ways except the
sheep bouncce off the ground once they hit. cause alot more damage
                     than the air strike.
           Each sheep do around 75 points of damage
 

 Mad Cows: These cows move similar to the sheep except they come
   out in herd from 3 to 5 and they explode when they hit a wall.
              each cow dose 75 points of damage
 

  Old Woman: The Old Woman walks and hops over small obstilcals
 until her timer runs out and she makes a big explosion. This wepon is
     best used between two worms or a worm and a obsticle.
           The Old Woman dose 75 points of damage
 

  Skip Go: not really a wepon but if you dont need to make a move
    because your in a safe spot or something like that its useful.
 

  Surrender: If you are losing bad and can't face it use surrender
                 and go change your name :).